Syntax
From DavinciWiki
(Difference between revisions)
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− | {{DavinciWiki_Glossary}} | + | {{DavinciWiki_Glossary| |
+ | Syntax is an important part of using davinci and this page is desined to give the user a better understanding of how to properly input data into various types of functions. There are two main ways to pass information to a function, explicitly or by an ordered list of unnamed arguments or any combination of either. | ||
+ | |||
+ | Input Types: | ||
+ | *BYTE - values from 0 to 255 | ||
+ | *SHORT - values from -32768 to 32768 | ||
+ | *INT - values from -2,147,483,648 to +2,147,483,647 | ||
+ | *FLOAT - values from blah to blah | ||
+ | *DOUBLE - values from blah to blah | ||
+ | *VAR - any type of davinci variable | ||
+ | *STRUCT - a davinci structure containing the specified elements | ||
+ | *STRING - a arbitrary length item composed of characters | ||
+ | *TEXT - an array of strings | ||
+ | *BOOL - values of either 1 or 0 | ||
+ | |||
+ | Format: | ||
+ | * | ||
+ | |||
+ | }} | ||
[[category:Glossary]] | [[category:Glossary]] |
Revision as of 13:13, 6 March 2006
Description Syntax is an important part of using davinci and this page is desined to give the user a better understanding of how to properly input data into various types of functions. There are two main ways to pass information to a function, explicitly or by an ordered list of unnamed arguments or any combination of either. Input Types:
Format:
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